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Revision as of 16:05, 17 January 2025 by
Chr1ss
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Paradigms, Principles, Architectures and Patterns
Paradigms:
Imperative and Delclarative
OOP, DDD, AOP and EDP
Domain Driven Design
Functional Programming
Principles:
Clean Code
SOLID
Separation of Concerns
Anticipation of Change
Patterns:
Gang of Four
Adapter
Decorator
Factory Method and Abstract Factory
Mediator
Prototype
Singleton
Architectures:
Layered
Hexagonal
MVVM
Pipeline
Idioms in C#
Async Await
Conditional Cases in Switch Statements
Extension Methods
Implicitly Typed Variables
Null-Conditional-Operator
Record Type
using Statement for Resource Management